About the Ratings

About Picky Kid Ratings

The rating categories were selected to cover things that kids and parents care about!

Content (weight 1)

Does content feel complete, is it accurate, and is it appropriate for all ages? For example, we teach our children not to play with knives in the real worlds, so an app should not require a child to touch a knife. For book apps, this score also covers the general quality of the writing.

Graphics (weight .5)

How easy is it for parents to look at? This, of course, is a subjective rating!

Sound (weight .5)

Are voiceovers, sound effects and background music easy for parents to listen to? Are they at the correct volume levels?

Technical (weight .5)

Does touchscreen interface work well for kids? Does the app ever crash or malfunction? Malfunctions that affect gameplay or educational value are penalized more heavily than crashes that close the app.

Usability (weight .5)

Is the app intuitive, consistent, and un-interrupted for the child? We penalize for “interruptions” such as pop-up messages or accidental launching of the settings menu.

Education (weight .75)

Does this app have educational value? How much?

Engagement/Longevity (weight 1)

Does the child like this app and will they want to use this app in the future? Will it continue to interest the child? (We use apps for at least a month before rating them to offset the popularity of novelty.)

 As with any rating system, we may find this needs adjustment in the future! If that happens, we’ll update this information.

Suggestions welcome, please comment below!

( 4 comments… read them below or add one )

Fred Schaebsdau October 10, 2013 at 3:26 am

What is the highest rating a “5” or a “1”


Steph K October 10, 2013 at 9:06 pm

The highest rating is a 5.


kristien stynen January 24, 2014 at 3:53 am


What is different about the things that kids and parents value?

Kind regards


Steph K January 24, 2014 at 10:49 am

It depends on the kid and the parent — but in my experience, toddlers care about interactivity, animation and sound, while parents care about the content of an app and what a child can learn from it.


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